Logo Search packages:      
Sourcecode: lg-issue79 version File versions

socket.cpp

//
//
// Copyright 2002 Rob Tougher <robt@robtougher.com>
//
// This file is part of xmlrpc.
//
// xmlrpc is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// xmlrpc is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with xmlrpc; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//
//


// Implementation of the socket class.


#include "socket.hpp"
#include "string.h"
#include <string.h>
#include <errno.h>
#include <fcntl.h>


namespace sockets
{


  socket::socket() :
    m_sock ( -1 )
  {

    memset ( &m_addr,
           0,
           sizeof ( m_addr ) );

  }

  socket::~socket()
  {
    if ( is_valid() )
      ::close ( m_sock );
  }


  //
  // Creates a socket. Both servers and clients use this method.
  //
  bool socket::create()
  {
    m_sock = ::socket ( AF_INET,
                  SOCK_STREAM,
                  0 );

    if ( ! is_valid() )
      return false;


    // TIME_WAIT - argh
    int on = 1;
    if ( setsockopt ( m_sock, SOL_SOCKET, SO_REUSEADDR, ( const char* ) &on, sizeof ( on ) ) == -1 )
      return false;


    return true;

  }


  //
  // Bind a server socket to a port.
  //
  bool socket::bind ( const int port )
  {

    if ( ! is_valid() )
      {
      return false;
      }



    m_addr.sin_family = AF_INET;
    m_addr.sin_addr.s_addr = INADDR_ANY;
    m_addr.sin_port = htons ( port );

    int bind_return = ::bind ( m_sock,
                         ( struct sockaddr * ) &m_addr,
                         sizeof ( m_addr ) );


    if ( bind_return == -1 )
      {
      return false;
      }

    return true;
  }


  //
  // listen to a server port.
  //
  bool socket::listen() const
  {
    if ( ! is_valid() )
      {
      return false;
      }

    int listen_return = ::listen ( m_sock, MAXCONNECTIONS );


    if ( listen_return == -1 )
      {
      return false;
      }

    return true;
  }


  //
  // Accept an incoming connection on a listening
  // server port. Return a new socket representing
  // the new connection.
  //
  bool socket::accept ( socket& new_socket ) const
  {
    int addr_length = sizeof ( m_addr );
    new_socket.m_sock = ::accept ( m_sock, ( sockaddr * ) &m_addr, ( socklen_t * ) &addr_length );

    if ( new_socket.m_sock <= 0 )
      return false;
    else
      return true;
  }


  //
  // Send data through the socket.
  //
  bool socket::send ( const std::string s ) const
  {
    int status = ::send ( m_sock, s.c_str(), s.size(), MSG_NOSIGNAL );
    if ( status == -1 )
      {
      return false;
      }
    else
      {
      return true;
      }
  }


  //
  // Read data from the socket.
  //
  int socket::recv ( std::string& s ) const
  {
    char buf [ MAXRECV + 1 ];

    s = "";

    memset ( buf, 0, MAXRECV + 1 );

    int status = ::recv ( m_sock, buf, MAXRECV, 0 );

    if ( status == -1 )
      {
      std::cout << "status == -1   errno == " << errno << "  in Socket::recv\n";
      return 0;
      }
    else if ( status == 0 )
      {
      return 0;
      }
    else
      {
      s = buf;
      return status;
      }
  }



  //
  // Connect a client socket to a server socket.
  //
  bool socket::connect ( const std::string host, const int port )
  {
    if ( ! is_valid() ) return false;

    m_addr.sin_family = AF_INET;
    m_addr.sin_port = htons ( port );

    int status = inet_pton ( AF_INET, host.c_str(), &m_addr.sin_addr );

    if ( errno == EAFNOSUPPORT ) return false;

    status = ::connect ( m_sock, ( sockaddr * ) &m_addr, sizeof ( m_addr ) );

    if ( status == 0 )
      return true;
    else
      return false;
  }



  void socket::set_non_blocking ( const bool b )
  {

    int opts;

    opts = fcntl ( m_sock,
               F_GETFL );

    if ( opts < 0 )
      {
      return;
      }

    if ( b )
      opts = ( opts | O_NONBLOCK );
    else
      opts = ( opts & ~O_NONBLOCK );

    fcntl ( m_sock,
          F_SETFL,opts );

  }


};

Generated by  Doxygen 1.6.0   Back to index